Jurassic park genesis

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Park goers can die, Velociraptors can cause havoc, and all those fun things that make us like Jurassic Park. 'incidents' where violent Dinosaurs get out, or park rides go wrong and you're forced to take action. Not alot of people have played or even heard of the game, so this should be interesting. There are research bits and some micromanagement as well. As you gain more DNA, you can make longer-living and more genetically stable Dinosaurs. Your scientists, after acquiring a certain amount of DNA from the fossils, can clone Dinosaurs for you to put in enclosures. You spend time controlling various dig-teams to harvest unlockable digs for dinosaur fossils and amber-encased mosquitos. What makes it different is the fact that it is, as said, Jurassic Park.

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You build paths, enclosures, and amenity stations for the various park goers. It's a fairly basic Park-Sim in its fundamental nature. Jurassic Park: Operation Genesis is a PC/Console game released in 2003. So I figure, what the hell, it's worth a shot to try doing a thread about it. I thought about how fun the game was, and how it'd be fun to play it again. I was digging through my CD case when I found this one sitting there.

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While, usually, I'd say that the 'Park' type game format doesn't lend itself well to the format, this particular game has enough options that it's possible.